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Description of Miragine War
Screenshots of Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
  • Miragine War
Description of Miragine War (from google play)

Multiply or Release,Strategically outmaneuver your enemy by picking the perfect soldiers to counterattack! Each unit has a specific set of strengths and weaknesses—select wisely to win the war.

Fight those people who stronger than you, challenge forever!

https://www.youtube.com/@miragine_war

Version history Miragine War
New in Miragine War 7.7.16
Fixing Black Dragon Display Issue
New in Miragine War 7.7.10
try fix ANR and crash problem.
New in Miragine War 7.7.9
fix bugs
New in Miragine War 7.7.8
try fix some times "Application Not Responding" problem
New in Miragine War 7.7
7.6 Updates

New pets.
Performance optimizations and bug fixes.
New in Miragine War 7.6
7.6 Updates

New hero skins.
Performance optimizations and bug fixes.
New in Miragine War 7.5.1
7.5 Updates

New hero skins.
Performance optimizations and bug fixes.
New in Miragine War 7.4
7.3 Update Description

Performance optimizations and bug fixes
New start screen
New in Miragine War 7.3
7.3 Update Description

Performance optimizations and bug fixes
Add network test function
New in Miragine War 7.2.1
bug fixed
new hero coming
New in Miragine War 7.2
bug fixed
new hero coming
New in Miragine War 7.1
Bug fixes, performance optimizations, replay mode character information display resource changes.
New in Miragine War 7.0
7.0 Update Description

Updated four hero skins and one pet
Added battle records
Battle interface adjustments
New in Miragine War 6.10.18
fixed slowing of the cursor response
New in Miragine War 6.10.16
This is a pre-update, the following will be pushed out later
Added 2 hero skins.
Optimize some interfaces
New in Miragine War 6.10.15
This is a pre-update, the following will be pushed out later
- [x] Slightly enlarged interface on large screen phone
- [X] Solve the bug where 2 Yanna release skills may disappear
- [x] Some pets add idle2 animation
- [x] Advertising incentive display interface
- [x] New phoenix pet added
- [x] Sphere skin optimization
New in Miragine War 6.10.14
Redemption code interface adjustment
Added Nina skin
Add new pet
New in Miragine War 6.10.13
Fixed some bugs.
New in Miragine War 6.10.12
Fixed some bugs.
New in Miragine War 6.10.10
Fixed some bugs.
New in Miragine War 6.10.9
What's New in 6.10

= Important =
* Added hero Lee Jing
* Added Scyth skin
* Added battle statistics

= Improvements =
* Skin price adjustment, old skin price drop

= Balance =
* Ruger skill distance increased by 4%
* Kyle skill starting damage decreased from 61 to 60
New in Miragine War 6.10.6
What's New in 6.10

= Important =
* Added hero Lee Jing
* Added Scyth skin
* Added battle statistics

= Improvements =
* Skin price adjustment, old skin price drop

= Balance =
* Ruger skill distance increased by 4%
* Kyle skill starting damage decreased from 61 to 60
New in Miragine War 6.10.3
Fixed some bugs.
New in Miragine War 6.10.1
Fixed some bugs.
New in Miragine War 6.9.1
Fixed some bugs.
New in Miragine War 6.8.7
What's New in 6.8

= Important =
* Added ranking for guild top 1
* Added pet SilverKnight
* Added new troop DevilBoy

= Improvements =
* At the end of the season, you can see if the top 3 matches.
* Solve the problem that 2v2 matching scores differ by more than the limit
* Show hero skins in the watch list
* Added Arthur skin
* Added Genji skin
* Added Sphere skin
* Added Sythe skin
* Added Caesar skin
* Arena level king score requirements reduced from 1200 to 1100
New in Miragine War 6.8.6
What's New in 6.8

= Important =
* Added ranking for guild top 1
* Added pet SilverKnight
* Added new troop DevilBoy

= Improvements =
* At the end of the season, you can see if the top 3 matches.
* Solve the problem that 2v2 matching scores differ by more than the limit
* Show hero skins in the watch list
* Added Arthur skin
* Added Genji skin
* Added Sphere skin
* Added Sythe skin
* Added Caesar skin
* Arena level king score requirements reduced from 1200 to 1100
New in Miragine War 6.8.4
What's New in 6.8

= Important =
* Added ranking for guild top 1
* Added pet SilverKnight
* Added new troop DevilBoy

= Improvements =
* At the end of the season, you can see if the top 3 matches.
* Solve the problem that 2v2 matching scores differ by more than the limit
* Show hero skins in the watch list
* Added Arthur skin
* Added Genji skin
* Added Sphere skin
* Added Sythe skin
* Added Caesar skin
* Arena level king score requirements reduced from 1200 to 1100
New in Miragine War 6.7.1
What's New in 6.7

= Important =
* Daily free glyphs explore times increased from 2 to 3
* Max score diff during match making reduced from 200 to 180.
* Added troop Pandaren.
* Added hero skins.
* Added pet FlamingSkull.

= Improvements =
* Show pets on home page.
* Show Hero Century(H.C.) on home page.
* Castle is open to level 10 players.
* Clan system improved.
* Added skin for Yanna.
* Added skin for Kyle.
* Added skin for Shione.
New in Miragine War 6.6.1
What's New in 6.6

= Important =
* Added troop BladeGuard.

= Improvements =
* New lobby interface
* Friends' remarks
* Friends' messages ordering
* Main castle is open to level 9 players.
* The mail system can now send voting messages.
* The prices in gold of all heroes and most troops are lowered.
New in Miragine War 6.5.6
What's New in 6.5

= Important =
* Added castle games.

= Improvements =
* Added watching ads to accelerate chest opening.
* Send gifts to self to gain Halo Energy.
* Revised Scythe's animations.
* Revised Executioner's animations.

= Balance =
* Newbie attack speed dropped from 2.2 to 2.1.
* Zombie attack speed dropped from 0.95 to 0.92.
* SwordMan attack speed increased from 1.5 to 1.55.
* Ninja attack distance dropped from 1.2 to 1.1.
* HeavySword attack speed increased from 1.4 to 1.5.
...
New in Miragine War 6.5.2
What's New in 6.5

= Important =
* Added castle games.

= Improvements =
* Added watching ads to accelerate chest opening.
* Send gifts to self to gain Halo Energy.
* Revised Scythe's animations.
* Revised Executioner's animations.

= Balance =
* Newbie attack speed dropped from 2.2 to 2.1.
* Zombie attack speed dropped from 0.95 to 0.92.
* SwordMan attack speed increased from 1.5 to 1.55.
* Ninja attack distance dropped from 1.2 to 1.1.
* HeavySword attack speed increased from 1.4 to 1.5.
...
New in Miragine War 6.4.2
What's New in 6.4

= Important =
* Added Pet system.
* Added troop Duke.
* Added troop Commander.
* Added troop Admiral.
* Added troop Executioner.

= Improvements =
* Optimized arena matching rules for high trophy players.
* Annual membership card on sale.
* Upgrading glyphs directly.
* Hero empowered troops on tier 4.
* Health rings slightly tuned up.
New in Miragine War 6.4.1
What's New in 6.4

= Important =
* Added Pet system.
* Added troop Duke.
* Added troop Commander.
* Added troop Admiral.
* Added troop Executioner.

= Improvements =
* Optimized arena matching rules for high trophy players.
* Annual membership card on sale.
* Upgrading glyphs directly.
* Hero empowered troops on tier 4.
* Health rings slightly tuned up.
New in Miragine War 6.4
What's New in 6.4

= Important =
* Added Pet system.
* Added troop Duke.
* Added troop Commander.
* Added troop Admiral.
* Added troop Executioner.

= Improvements =
* Optimized arena matching rules for high trophy players.
* Annual membership card on sale.
* Upgrading glyphs directly.
* Hero empowered troops on tier 4.
* Health rings slightly tuned up.
New in Miragine War 6.3.3
What's New in 6.3

= Important =
* Added Proof of Courage system.
* Added arena level up bonus.
* Added mail system.
* Added troop Diviner.
* Added troop DragonLancer.
* DreadLord remodeled to Centurion.
* Added troop new DreadLord.

= Improvements =
* Optimized arena score rules.
* Optimized arena UI.
* Optimized chests UI when using keys.
* Added skill to DarkKnight.
* Added skill to Sheriff.
* Added skill to Oppressor.
* Adjusted StoneGolem's skill.
New in Miragine War 6.3.2
What's New in 6.3

= Important =
* Added Proof of Courage system.
* Added arena level up bonus.
* Added mail system.
* Added troop Diviner.
* Added troop DragonLancer.
* DreadLord remodeled to Centurion.
* Added troop new DreadLord.

= Improvements =
* Optimized arena score rules.
* Optimized arena UI.
* Optimized chests UI when using keys.
* Added skill to DarkKnight.
* Added skill to Sheriff.
* Added skill to Oppressor.
* Adjusted StoneGolem's skill.
New in Miragine War 6.2.4
What's New in 6.2

= Important =
* Crystal Chip can be spent just like Crystal.
* Added 7-day membership, of which rewards can be acquired in conjunction with 30-day's.
* Added troop DarkKnight.
* Added troop TheJudicator.
* Added troop Sheriff.
* Added troop Oppressor.
* Added training games.
* Added challenge games.
* Added trust devices system.
* Added splash damage rings.
* Added player blacklist.
New in Miragine War 6.1.2
What's New in 6.1

= Important =
* Added troop Priest.
* Added skill 'Last Blood' to Immortal.
* Added skill 'Speed Charge' to Centaur.
* Added skill 'Killer Instinct' to Wolfman.
* Added skill 'Power of Axe' to AxeWarrior.

= Improvements =
* Improved terrain, again.
* New illustration for Arthur.
* Improved effects of Rudger's skill.
* Heroes can be recruited by gold, crystal or shards.
* Troops price adjusted.
New in Miragine War 6.1.1
What's New in 6.1

= Important =
* Added troop Priest.
* Added skill 'Last Blood' to Immortal.
* Added skill 'Speed Charge' to Centaur.
* Added skill 'Killer Instinct' to Wolfman.
* Added skill 'Power of Axe' to AxeWarrior.

= Improvements =
* Improved terrain, again.
* New illustration for Arthur.
* Improved effects of Rudger's skill.
* Heroes can be recruited by gold, crystal or shards.
* Troops price adjusted.
New in Miragine War 6.1
What's New in 6.1

= Important =
* Added troop Priest.
* Added skill 'Last Blood' to Immortal.
* Added skill 'Speed Charge' to Centaur.
* Added skill 'Killer Instinct' to Wolfman.
* Added skill 'Power of Axe' to AxeWarrior.

= Improvements =
* Improved terrain, again.
* New illustration for Arthur.
* Improved effects of Rudger's skill.
* Heroes can be recruited by gold, crystal or shards.
* Troops price adjusted.
New in Miragine War 6.0.3
What's New in 6.0

= Important =
* Added hero Arthur.
* Added troop Paladin.
* Glyphs page upgraded to Formation Setup.
* Removed team card, team play now unlimited.
* Increased charm points from gifts.

= Improvements =
* Improved halo UI.
* Improved gift packs UI.

= Balance =
* Shione's Ninja attack range decreased from 0.3 to 0.25.
* Crystal's skill's duration increased 1 second.
* Genji's skill's duration increased 1 second.
* Scythe's skill now stuns multiple units.
New in Miragine War 6.0.2
What's New in 6.0

= Important =
* Added hero Arthur.
* Added troop Paladin.
* Glyphs page upgraded to Formation Setup.
* Removed team card, team play now unlimited.
* Increased charm points from gifts.

= Improvements =
* Improved halo UI.
* Improved gift packs UI.

= Balance =
* Shione's Ninja attack range decreased from 0.3 to 0.25.
* Crystal's skill's duration increased 1 second.
* Genji's skill's duration increased 1 second.
* Scythe's skill now stuns multiple units.
New in Miragine War 5.9.1
What's New in 5.9

= Important =
* Added team chat in battles.
* Added new troop CrossbowMan.
* Added new troop TheBrave.

= Improvements =
* Arena match task in daily tasks changed to first win task.

= Balance =
* Special effects of most heroes' skills changed from leveling up with skill tiers to with skill levels.
* Slightly increased silence time of Shione's skill.
* Stunt time of Scythe's skill increased from 3 seconds to 6 seconds.
* Slightly weakened skills of Caesar and Sphere.
New in Miragine War 5.9
What's New in 5.9= Important =* Added team chat in battles.* Added new troop CrossbowMan.* Added new troop TheBrave.= Improvements =* Arena match task in daily tasks changed to first win task.= Balance =* Special effects of most heroes' skills changed from leveling up with skill tiers to with skill levels.* Slightly increased silence time of Shione's skill.* Stunt time of Scythe's skill increased from 3 seconds to 6 seconds.* Slightly weakened skills of Caesar and Sphere.
New in Miragine War 5.8
What's New in 5.8= Important =* Added hero Sphere.* Added halo system.* Added sending gifts while watching battles.* Added paragon leader-board.* Added charm leader-board.* Added safe code system.= Improvements =* Optimized leader-board page.* Optimized battle setup page.
New in Miragine War 5.7
What's New in 5.7= Important =* Added troop BattleCat.* Added troop Skeleton.* Added troop StoneGolem.* Added troop Assassin.* Added new equipments.* Added equipment exploration by Magic Essence.* Added overview of equipments and Glyphs effects.* Add friends even when they are offline.* Added rewards for arena levels during seasons.* Added systems of VIP.* Added All Heroes Pack.
New in Miragine War 5.5.1
What's New in 5.5= Important =* Added friends chat system.* Added troop BoarFighter.* Added mentoring system.* Added equipment decomposition & upgrading system.= Improvements =* Hero models all redone.* Status page optimized.* Clan page optimized.* Glyphs page optimized.= Balance =* AxeWarrior's HP from 750 to 780* Harpy's cost from 600 to 590* Wolfman's cost from 680 to 650
New in Miragine War 5.5
What's New in 5.5= Important =* Added friends chat system.* Added troop BoarFighter.* Added mentoring system.* Added equipment decomposition & upgrading system.= Improvements =* Hero models all redone.* Status page optimized.* Clan page optimized.* Glyphs page optimized.= Balance =* AxeWarrior's HP from 750 to 780* Harpy's cost from 600 to 590* Wolfman's cost from 680 to 650
New in Miragine War 5.4
What's New in 5.4= Important =* Added gift packs by watching ads.* Added paragon levels.= Improvements =* Improved stability of server connection.* Revised models of some troops.= Balance =* Strengthened Crystal.* Genji's skill's damage increased by 10%.* Immortal's HP increased from 340 to 350.* AxeWarrior's cost decreased from 750 to 740.* Archmage's attack range increased by 10%.
New in Miragine War 5.3.2
= Important =* Added new troop Archmage.* Added 5 more rings.= Improvements =* Matches across all countries.* Heroes' skill can be used from start of matches in Max Incom mode.* Improved maps art.* Revised some heroes' skill effects.* Revised some troops' models.= Balance =* Yanna's skill will do extra damage to heroes who wear equipments that increase HP.
New in Miragine War 5.2
What's New in 5.2= Important =* Added new hero AxeWarrior.* Added Manual Mode in private matches.* Added a new Title task.* Added public matches.* Added newbie task.= Improvements =* Fixed general chips problems.* Renaming cost increased to 1000 gold.* Number of items in chests varied according to arena level.* Kept some trohpies on season end.* Added Manager title in Guilds.
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